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MCRACE.NEW
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1991-02-09
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What's new in McRace 1.10c
- Added a new twist to the game that's been requested several times.
Players must now press a key to start the race once the light turns
green. If a player presses a key before the light turns green, the
player red-lights. Once the light turns green the player has 2.8
seconds to press a key to start. If the player fails to press a key
during this time, the player's engine will blow due to over-revving.
If the user starts the race within .9 seconds of the green light, a
slight advantage will be given to the user throughout the race for
having the jump off the line.
- Changed the format of the high score file (MCRACE.HSC). At the end
of the month, McRace used to store the high scorer's information. Now,
the top three drivers will be stored and displayed during the following
month.
- Fixed a bug which caused a SHARE violation. Turns out I was leaving
a file open after I was done with it. This may also be the bug that
corrupted a few data files.
- Added external support file MCRACE.DRV. This is an ASCII text file
which contains a list of opponent driver names. Now you can edit the
list of names to your liking. The limitations of this list are: there
must be no blank lines within the file, a maximum number of 100 lines
are supported, and each opponent driver name must not be longer than
18 characters. Upper or lower case is supported as McRace will convert
to upper case when reading the file.
- Added support for the JPTerm remote user program. JPTerm is in alpha
test at the time of this release.
- Wrote the JPTerm remote user program. JPTerm lets users playing from
remote take advantage of fast graphics and sound capabilities. JPTerm
can be started from DOS prior to connecting with a BBS or it can be
started while already connected with a BBS by exiting the communications
program in use (carrier must not be dropped) and then executing JPTerm.
JPTerm will be available from a Motor City Software system when all the
bugs are worked out.
- Added another digit to the scores column in the ViewScores routine. It
looks like some gambling type folks could get a score greater than
9,999,999. This will now allow a max score of 99,999,999.
- Restricted gambling to a maximum of a 6-figure number. This means that
if you have more than a million points you can still only gamble up to
$999,999 per shot.